Morale

Morale is one of seven key components of villager welfare, correlating to general happiness in the settlement. Like the other six status bars, low morale affects efficiency of work and movement. Various factors influence morale, from fulfilling food to hard labor. Communing with spiritual structures like totems is a common way to recover happiness.

Morale decay is caused by factors such as:
 * Hunger
 * Eating Raw Meat
 * Tedious tasks like farming or carrying heavy loads by hand such as logs and stone
 * Thunderstorms
 * Death in the settlement

Morale improvement is caused by:
 * Worshipping at spiritual structures
 * Vanquishing raiders
 * Drinking Beer