Death

Death is a natural part of life in Dawn of Man. Whether due to natural causes such as aging or unfortunate circumstance, like thunderstorms, all beings, human and animal eventually meet their maker. It is up to you to ensure the survival of your settlement despite it.

To keep mortality down, monitor status indicator and respond to warning signs affecting the well-being of your settlers. An ounce of prevention is worth a pound of cure in this case; constantly fluctuating stats in hunger or health can trigger unmitigable diseases or infections which only time or fate will see an end to.

Defend your settlers with friendly dogs in early ages and with fortifications in later ones to guard against the predations of animal attacks and raiders.

Dead humans drop their clothing and items they were carrying, and can be recovered by the living. Dead animals can drop extractable resources and left alone their corpses can be scavenged by wild predators.